![]() Overall, the campaign received a much-needed reimagining adding to the experience of the game, also giving increased replay value. The custom loadout allowed the player to decide how to approach a mission giving more freedom. The game features multiple endings which depended on the choices made throughout the game as well as the results of the strike force missions. ![]() The strike force missions were “sudden death” missions that would alter the progress of the game, they could not be replayed once completed (or failed), adding a uniqueness, adding replayability to the story mode.
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